VBA-M needs DirectX 9.0c when you want to use the Direct3D render API. Game Boy Advance ROM: Click File - Open GBA. and navigate to your game folder.Game Boy Color ROM: Click File - Open GBC. and navigate to your game folder.Search for a Game Boy rom file, extract and copy it to the game folder you've created.Check the joypad settings by clicking Options - Input - Set - Config 1.You can change window size by clicking Options - Video - 1-6x window size.For use with Direct3D, see comment below. When using Windows 7 or 8, you might want to set the video render API to OpenGL by clicking Options - Video - Render API - OpenGL.Start VBA-M by double clicking VisualBoyAdvance-M.exe, in this example c:\emulators\vba-m\VisualBoyAdvance-M.exe.Create a folder for your Game Boy games in the VBA-M folder, in this example c:\emulators\vba-m\games\.VBA-M needs Microsoft Visual C++ 2010 SP1 Redistributable Package (x86), if it's not installed on your computer, you can download it here.Extract and copy the contents of the zip file to an empty folder of choice, for example c:\emulators\vba-m\.Win64: visualboyadvance-m-Win-64bit.zip.Win32: visualboyadvance-m-Win-32bit.zip.Download the VBA-M zip file for Windows (scroll down, below the release notes):.